Age II Evony

Posted: May 1, 2010 in Uncategorized

Evony Age 1 has been released for over 1 year, and the team is always dedicated to this super project. In 2010, they even rolled out a brand new Evony, under the project of Evony Age 2. Although the Evony age II is still in beta and only some limited players could access the game, some passionate gamers give their most valuable feedback and guide, walkthrough to us, which is a big asset to whoever plays this super game.

Of course, the guide is a credit of a constellation of genius players. Here I just want to say. Thank you all.

We’d like to proceed with the guide of Evony Age 2 in the following categories:

1. Quests
2. Achievements
3. Buildings
4. Heroes


Routine Quests:

By playing browser games, you will know the story is just a motivation that drives you to building, upgrade. In Age 2, the routine quests are storyline-based, yet more plentiful than in Age I. There are some quests issued by the Queen if you chose to be a male character, or King.While if you chose to be female, routine quests are similar as in age 1.

Daily Quests:

With respect to the daily quests, you as usual, collect amulet and make “good” use of it to the gambling machine. There are no new daily quests at all.

Hero Quests:

Hero Quests allow you to donate your military (units), military material (resources), and military feat (medals) in exchange for considerable prestige and items. This will provide the prestige farming players with an official course in the game.

Commissioned Quests:

Commissioned Quests are “anti-colonization” missions involving attacking and destroying a target on behalf of other members – effectively a bounty. Once achieved, you then collect a reward (in game cents) if completed within the time limit set by the player. A commission must be accepted within 3 hours of it being issued, and is a great feature for helping others receive coins they might need.


Achievements work similarly to your academy. Each achievement typically provides a 5% bonus. Achievement points also lead to prestige awards when accomplished.*

Achievements List:

Resources Achievements – Increase production levels by 5% of Gold, Food, Lumber, Stone and Iron respectively (25% total bonus)

Hero Achievements – Reduce Infantry cost by 5% (25% total bonus)

Thoroughbred Achievement – Reduce Cavalry cost by 5% (25% total bonus)

Siege Mechanics Achievement – Reduce Mechanics cost by 5% (25% total bonus)

Buildings/Upgrading Times Achievement – Reduce Building & Upgrading time by 5% (25% total bonus)

Public Grievance* Achievement – Reduce Public Grievance by 5% (25% total bonus)

Treasure Drop Rate Achievement – Increase Treasure Drop Rate by 2% (10% total bonus)

Increase Wounded Achievement – Increase Wounded percentage by 1% (5% total bonus)

The left hand side of this window is cut off from the screen when using a screen resolution of 1024×768.


While there appearance is completely revamped, there are no new buildings in Age II, but there are new features to some of them – most notably the workshop, forge, rally point, inn, and feasting hall.

The Workshop

The workshop now allows you to create and upgrade gear for your hero. You will need to buy Wood (not lumber), Iron Ore, Thoroughbreds, Gemstones, and Fabrics in the shop or attack NPC’s for some of these items. It is not yet clear if all such items are available as drops. Items are purchased in chests – fabric box, wood box, iron ore box, gemstone box, and riding rein. Each chest gives you 2-4 items when applied. You can upgrade different gear, including weaponry, mount training, and ring crafting. Each Hero Item you create adds either political, intelligence, or attack benefits to your hero once equipped.

The chance of successful smelting can be improved by the purchase of Primary Advanced Smelting Tutorial for 60 cents, and Senior Advanced Smelting Tutorial for 120 cents, which increase the success rate by 15% and 30% respectively.

To review the new features, click on the Workshop, or click on the top button next to your Character’s Image on the playing screen:

The Forge

The forge allows you to add gems to your gear. There are two options in the forge: Advanced Blacksmithing and Advanced Gems Smelting. The gems (not gemstones) you can add are Rubies, Sapphires and Topaz, ranging from level 1-10 in quality.

You can acquire gems buy purchasing them in the shop, or as dropped treasure from attacks against NPC’s. Like medals, they come in chests. Each chest offers 1-2 of each gem type. Wooden Chests offer level 1-3 gems, Bronze Chests offer level 4-6 gems, and Royal Chests offer level 7-9 gems.

Sapphire Gems – Bonus intelligence attributes to hero
Ruby Gems – Bonus attack attributes to hero
Topaz Gems – Bonus politic attributes to hero.

To determine the bonus attributes provided by a gem, multiply its level by 2 and subtract 1, as follows:

Level 1 GEM:** +1 Attribute
Level 2 GEM:** +3 Attribute
Level 3 GEM:** +5 Attribute
Level 4 GEM:** +7 Attribute
Level 5 GEM:** +9 Attribute
Level 6 GEM: +11 Attribute
Level 7 GEM: +13 Attribute
Level 8 GEM: +15 Attribute
Level 9 GEM: +17 Attribute

To review the new features, click on the Forge, or click on the bottom button next to your Character’s Image on the playing screen:

The Rally Point

The March window, which can be accessed from the Rally Point as well as by selecting your target in map view and choosing your desired operation (Attack, Scout, etc.) can now be made semi-transparent, allowing you to see the lay of the land beneath and making close-proximity farming simpler by removing the necessity of a list of those nearby NPC’s. A neat feature. A partial example is shown below.

Preset Troops
Also from the March window, You can save 3 troop settings and recall them at a later time instead of having to manually type them in each time. This is great feature for farming, being able to set a number of ballistae and transporters for each target NPC. “Last Setting” is also an option.

Fugitive Camp
When you run out of food, instead of your military leaving immediately they now go to the “fugitive camp”, a pop-up window from the Rally Point, for a limited time period. This provides an opportunity to retrieve them before they are permanently lost.

Medic Camp: Automatically Heal
A checkbox in the “Medic Camp” pop-up window allows you to “Automatically Heal” your troops, but appears to cost three times as much gold as manually healing units (yet to be personally confirmed). For those with open gates and a significant defending army, this feature will vastly improve natural defense while a player sleeps.

The Inn

Folk Hearsay
This option is available once your Inn reaches level 5 and provides the information described below:

The Feasting Hall

Hero Ransom
When you run out of gold in your city, instead of your hero running away he/she will be in the “Hero Ransom” pop-up window. This allows you a certain amount of time to use medals/gold to persuade him/her to return. Loyalty decreases the longer you are without gold, and upon reaching zero your hero will be irretrievable.


City slots have now been expanded to 13 cities from 10 cities. (yet to personally confirm)

Cities still have 40 resources fields on which to build, though OCD fans are mourning the more realistic layout of those fields:

Many are experiencing significant lag while in City mode. For those who wish to reduce their time in this mode, build the desired buildings to level 1 on each field, then upgrade those fields via your town hall, by clicking on the particular external building – saving much time and frustration:


Hero Energy
You lose 4 hero energy every time you march and you cannot march if it hits zero. Energy regenerates over time.

Hero Gear

Upon your hero reaching level 10, you can begin to equip him/her with gear by viewing the hero in your Feasting Hall. Each gear adds an intelligence/politics/attack bonus attribute to your hero when equipped. You can choose which attribute you want the gear’s bonus to apply to. Each hero may be equipped with up to 16 items of gear, offering a boost of up to 16 points to a specific attribute, or distributed among the 3 attributes as desired.

You can further upgrade the bonus to attributes by adding gems to gear. Be careful to match the gem type added to gear to your choice of which attribute such gear will affect for your hero. For example, if you choose a shield to boost a hero’s politics, and the gear has an embedded ruby, only a +1 boost to politics will be experienced. However, if you choose for the same shield to boost attack, that choice coupled with the embedded ruby results in a +2 boost to attack. As a reminder – Sapphires for Intelligence, Ruby for Attack, and Topaz for Politics.

A level 10-19 hero may wear Level 1 Gear or lower
A level 20-29 hero may wear Level 2 Gear or lower
A level 30-39 hero may wear Level 3 Gear or lower
A level 40-49 hero may wear Level 4 Gear or lower
A level 50-59 hero may wear Level 5 Gear or lower
A level 60-69 hero may wear Level 6 Gear or lower
A level 70-79 hero may wear Level 7 Gear or lower
A level 80-89 hero may wear Level 8 Gear or lower
A level 90-99 hero may wear Level 9 Gear or lower
A level 100+ hero may wear Level 10 Gear or lower

Once a gear technology has been researched, it can be applied to all heroes of the corresponding levels.

Lost Armor Scripts
These scripts are required for each level of research in the Workshop from level 3 and beyond. 14 different items (rings and charms are duplicates) each require 8 scripts to complete research up to level 10 – 112 scripts in total, at 40 cents a piece (4,480 cents in total). Scripts drop infrequently as treasures from NPC victories.

Research Materials
Materials required for research include wood, iron ore and fabric. These can be purchased at the Shop, in boxes containing 2-4 items, for 20 game coins each. Each level of research requires a greater number of materials, up to 32 items for level 10. A total of 2,086 materials are required (approximately 14,000 cents in total). It is unknown whether these materials will drop as treasures from NPC victories.


Barbarian cities are not the same as “NPC’s”, as they were known in Age I. NPC’s still exist, with the same levels and contents. Barbarian Cities represent a greater challenge for players to attack, and presumably conquer. At least two levels of Barbarian Cities exist, with the larger containing 10x the troops and fortifications. Barbarian Cities are featured in Quests, and often contain Legendary Heroes. The following is an example of the largest form of Barbarian City discovered to date:

Resource fields are known to be level 12 in the larger Barbarian City. More information will be included in this guide, once collected/confirmed.


Strategems are items which can be applied to a city, most often your enemy, to provide an additional advantage. You can hide your army, your resources, burn food of your foe, prevent them from attacking, counteract an aggressors Strategem, and many more operations, for a fee. Available Strategems, their purpose, and their respective cost from the Shop, are as follows:


Colonization, an exciting addition to Evony, enables you to make someone a vassal of yours, under which they must provide you with a percentage of everything they produce. A vassal is defined as the grantee of a fief, feud, or fee, in which he holds land of a superior, and vows fidelity and homage to him. You must be a Baronet in order to colonize someone.

If you choose to colonize a city and are successful in your attack, you enter a “colonization period” lasting lasts 5-6 hours. After the colonization period, if the player does not uprise against you, the city becomes your colony. A player can uprise from colonizing by entering the city that has been colonized and in the town hall under the valleys tab, clicking on the “Uprising”

To perform actions on your colony, click on “City Overview” of the city from which you colonized, click on “Valleys” and choose the “Colonies” tab. Click the desired colony and you are given the following options:

* Tax Imposition
* Disarmament
* Food Levy
* Draft
* Pop. Redeployment
* Sow Discord
* Abandon (Abandons the colony)

A Suzerain is the colonizing Lord of a city, as listed upon clicking on a colonized city to view the City’s information.


When typing you will notice that text color is a standard black, until you hit enter. It is therefore much easier to accidentally type in world chat and waste speakers, as well as miswhisper. Hopefully this will be changed before the official release of Age II.

Zoom in Town/City Views
You can zoom in and out while in the Town and City views by using your mouse wheel. Alternately, you can use the Autofit button found at the top left of the screen next to the Package button.

Easy Truce
You can now click the non-truce icon in the top right of the game window to change your status and Truce or enter Holiday mode.

Dream Truce for Purchase
Similar to the Dream Truce of Age I, you can now purchase Truce Agreements at the Shop, in many shapes and sizes, as follows:


The Amulet Wheel is divided into four different categories: Jackpot, Premium, Respectable, Regular

Evony Amulet Wheel

Jackpot: The jackpot is when you win the “big reward” on the wheel. This item is located at the top row of the wheel in the dead middle. The rewards here are considered to be the “most desirable” or the “best reward”. These are extremely rare.

Evony Wheel Jackpot

Premium: The premium rewards are when you win a very good reward. Premium is at three locations on the wheel: the center of the right column, the center of the left column, and the center of the bottom row.

Evony Wheel Premium

Respectable: The respectable rewards are just that – respectable and decent, but not amazing rewards. Respectables are at four locations on the wheel: the top left corner, the top right corner, the bottom left corner, and the bottom right corner.

Evony Wheel Respectable

Regular: Regular rewards are the most simple or “worst” rewards. They are located in between the corners and the middle of the wheel. There’s a total of sixteen regular slots.

Evony Wheel Regular

pfft I never win anything good on it really 😦

An interesting fact about the Wheel:


– If there is more than one of the same reward on the wheel, you will not get that reward. For some odd reason, you only win something if there’s only one of it.

Presatige gaining- 2

Posted: February 24, 2010 in Prestiage - 2

Many players are edoing what is called a prestige run these days, using a few days to gain millions of prestige. Prestige runs have been done several times and is quite easy to do. So a prestige run is not really something new to Evony, but still most players don’t really know how to take advantage of the prestige run strategy.

First thing you need for a prestige run is a lot of archers, since you will be killing these archers to gain this prestige. To gain 14 million prestige you would need about 1 million archers, 28 million prestige would be 2 million archers, etc. This is assuming you get 14 prestige points for each archers who dies. So how do you get this much prestige for killing archers then?

The key is to have only one city when you are doing your prestige run, and have your town hall as low of a level as possible, that would be level 1. You will have no technologies now, since you can’t have an academy with a town hall level 1. Cause of that you will need a pretty decent attack hero, at least one with 200 or more attack. The reason you want only one city, with a town hall level 1, is that the number of prestige you get for each archer killed is related to the sum of levels of all your town halls. With a level 2 town hall you would only get half the prestige, with a level 3 town hall only a third, etc. With 10 cities with level 10 town halls you would only get 1% of the prestige.

The way you go about killing your archers in a prestige run is to attack level 10 NPCs. You will loose a lot of archers in each attack, but this is a good thing, the more archers you loose the more prestige you gain after all. You can get up to 300,000 prestige points in one attack doing this, even though you’ll usually get about half of that. It’s an extremely fast way to gain prestige, so if prestige is important to you, you should definitely try this method out. I suggest you find some good friends to keep your other cities while you are doing your prestige run, so that you don’t have to start cities from scratch when you’re done.

AN archer ... but just exactly what is he aiming at ?? I leave that up to your imagination

Evony (AgeII) beta server xD.

Posted: February 24, 2010 in AgeII - Evony


Evony has long promised that they were working hard on an Age 2 (Age II). Finally, the time is near! Evony has opened a beta server for people to test the new Evony age. 

Beta server: 

  • Server: Evony Age II Beta. Server Link:
  • The server’s account limit is 15,000. The registration portal will be closed once the limit is hit. Daily maintenance will clear all inactive accounts. Inactive accounts are specified as: 1) failure to login the beta server in 48 hoursyou’re your prestige is less than 10,000. The registration portal will be reopened when the clearance is finished.
  • 1,000 game cents will be delivered to every account when the maintenance is done.
  • Beta server may be closed or reopened for registration or reset players’ accounts at anytime without notice.
  • The beta server will be taken offline two weeks before the launch of the live server.            


1. Spam Farms Or Sawmills.

Pick one and go with it. You will want at lest 25. Do note that many people will be BUYING food to support their armies, so selling the wood for food will start to give diminishing returns. Personally, I’m going for farms.

2. Max the research.

Whatever resource you go for, wood or food, you will want to max the research for that resource. You will also want max Horseback Ridding and Logistics, but I’ll cover that later.

3. Space Out Your Villages.

You don’t want to have all your villages clustered together; as then, you will be competing for resources with yourself. Space them out and destroy one of your barracks and replace it with a max level relief station. That way, you can shift your troops around very quickly even though they aren’t close together. One barracks is a small price to pay to keep your troops alive.

4. Optimize Your Valleys.

Take over only high level valleys that correspond with your chosen resource. Since your cities are spaced out, this will be much easier. Remember, valleys can change their level during the server maintenance. Just wait before taking them over, and they’ll become higher.

5. Make A Super Politics Hero In Each City.

Spam attack high level NPCs with your politics hero in order to boost his/her level. This, obviously, works best on Lv. 10’s. Just be sure to send more ballista then usual to compensate for the hero’s lower attack score. Once he/she is at an uber level, make them the mayor again. You might want a backup politics hero to use as a temporary mayor until this step is done.

6. Setup NPC Farming Trains.

This part uses an over looked fact. NPC farming wasn’t nerfed, it was tweeked. If you have several high level NPCs in your area, then make one massive NPC farming force. If you have several smaller ones, then make two or even three smaller ones. Do this in every city, and start farming NPCs on a rotating basis, i.e. attack the closest, then the next closest, and then the next….Having Horseback Ridding and Logistics at max level will speed this process up. Simply make a list of what cities you have attacked today, and ignore them untill they recharge. If you want to mass your army in just one city, then just transfer the farmed resources to your HQ. Taking over high level flats, and turning them into NPCs will help this.

WTF.jpg WTF Girl Gun Sami Advance Wars image by TESL4T4NK

This is what happens when ur attacked after your army dies lmao 😛

The ALMIGHTY titles lol

Posted: January 30, 2010 in The Titles !!

Titles allow players to conquer or build cities beyond their original starting one. After each promotion in title, you can build another city, all the way up to a total of ten cities.


A new player’s starting title.


Prerequisite Required
Gold 20,000
Rank Lieutenant
Prestige 1,000
Cross Medals 10
Rose Medals 5
Award Item
Primary Guidelines 1
Beginner Guidelines 1
Prestige 200?100
Title Knight
Cities 2


Prerequisite Required
Gold 40,000
Rank Captain
Prestige 2,000
Rose Medals 10
Lion Medals 5
Award Item
Primary Guidelines 1
Beginner Guidelines 1
Prestige 200
Title Baronet
Cities 3


Prerequisite Required
Gold 60,000
Rank Major
Prestige 4,000
Lion Medals 10
Honor Medals 5
Award Item
Primary Guidelines 1
Beginner Guidelines 1
Prestige 600
Title Baron
Cities 4


Prerequisite Required
Gold 80,000
Rank Colonel
Prestige 8,000
Honor Medals 10
Courage Medals 5
Award Item
Primary Guidelines 1
Beginner Guidelines 1
Prestige 800
Title Viscount
Cities 5


Prerequisite Required
Gold 100,000
Rank General
Prestige 16,000
Courage Medals 10
Wisdom Medals 5
Award Item
Primary Guidelines 1
Beginner Guidelines 1
Prestige 1,000
Title Earl
Cities 6


Prerequisite Required
Gold 200,000
Rank General
Prestige 32,000
Wisdom Medals 10
Freedom Medals 5
Award Item
Senior Guidelines 1
Intermediate Guidelines 1
Prestige 2000
Title Marquis
Cities 7


To reach this level and beyond you have few options:

  1. Buy several Senior Medal Boxes from the shop (or be lucky enough to win them from Amulet).
  2. Successfully attack L10 NPC’s multiple times for Justice and Nation Medals. See Conquering_level_10_Barb_Cities. Note that conquering and taking over a Lv 10 NPC is not required to win a medal
  3. Repeatedly attack mid- and high-level valleys and flats and Lv 5 NPCs to achieve sufficient Freedom Medals.
Prerequisite Required
Gold 300,000
Rank General
Prestige 64,000
Freedom Medals 10
Justice Medals 5
Award Item
Primary Guidelines 1
Beginner Guidelines 1
Prestige 1,400
Title Duke
Cities 8


Prerequisite Required
Gold 400,000
Rank General
Prestige 128,000
Justice Medals 10
Nation Medals 5
Award Item
Primary Guidelines 1
Beginner Guidelines 1
Prestige 1,600
Title Furstin
Cities 9


Prerequisite Required
Gold 500,000
Rank General
Prestige 256,000
Justice Medals 30
Nation Medals 15
Award Item
Senior Guidelines 1
Intermediate Guidelines 1
Prestige 5,000
Title Prinzessin
Cities 10


Allainces ^_^

Posted: January 29, 2010 in Allaince intros

Leave a Comment ABOUT your allaince intro and il put it up here for a week:

(Name of Allaince, requirments, Server, Locations etc.)